Melrik
Medium-size Male Human
Barbarian2
 
Hit Dice: (2d12)+6
Hit Points: 29
Initiative: +3
Speed: Walk 40'
AC: 16 (flatfooted 16, touch 13)
Attacks: Battleaxe +6; Dagger +6; Dagger (Thrown) +5; Greatsword +6; Sword, Short +6
Damage: Battleaxe 1d8+4; Dagger 1d4+4; Dagger (Thrown) 1d4; Greatsword 2d6+6; Sword, Short 1d6+4
Vision: Normal
Face / Reach: 5.0 ft. / 5
Special Qualities: Bonuses when enraged (STR +4, CON +4, Willpower +2, AC -2, HP 4), Illiteracy, Rage (Ex) 1 times/day (8 rounds), Uncanny Dodge (Dex bonus to AC)
Saves: Fortitude: +6, Reflex: +3, Will: +1
Abilities: STR 18 (+4), DEX 17 (+3), CON 17 (+3), INT 10 (+0), WIS 13 (+1), CHA 16 (+3)
Skills: Appraise 0; Balance 2; Bluff 3; Climb 8; Concentration 3; Craft (Untrained) 0; Craft (Weaponsmithing) 2; Diplomacy 3; Disguise 3; Escape Artist 2; Forgery 0; Gather Information 3; Handle Animal 4; Heal 1; Hide 2; Intimidate 8; Jump 12; Listen 4; Move Silently 2; Ride 3; Search 0; Sense Motive 1; Spot 1; Survival 3; Swim 4
Feats: Armor Proficiency (Light), Armor Proficiency (Medium), Martial Weapon Proficiency, Quick Draw, Shield Proficiency, Simple Weapon Proficiency, Two-Weapon Fighting
Challenge Rating: 2
Alignment: Neutral Good
Possessions:

Artisan's Tools (Weaponsmithing); Backpack; Battleaxe; Dagger; Greatsword; Leather; Monk's Outfit; Pouch (Belt); Shield, Light; Sword, Short; Waterskin